
If the ripple is in the air, the Vanguard will perform a highly damaging dash attack through Dante/Vergil. If the ripple is on the ground, the Vanguard will burst out of the ground from beneath Dante/Vergil and attack them as it flies into the air. When it disappears, a water-like rippling effect on the ground or in the air will warn of where it will come from.

The Hell Vanguard's two most dangerous moves are both of its teleportation attacks. These guys are not tough but when there are more than one it can be tricky anyway Alternatively, use the same moves when they block, as they will not move away or liquefy and Real Impact can break almost any defense. However, they are vulnerable to attacks that knock them into the air like high time and whirlwind.When they fall, use real impact and tornado to quickly finish them off. When they are knocked backward by a knockback attack, like stinger they will backflip and perform a dashing slash like a Hell Lust. If counter attacking is not an option just dodge the energy blade, as it is always thrown in a straight line towards you.Īlso it is weak too and frozen by cerberus. However with good timing jumping along with it and hitting it in the middle air can also prove effective. The teleportation can be cancelled if the Abyss is knocked back just before it goes into the ground. It will reappear somewhere else jumping out of the ground and it will always complete this movement throwing away the blade of its scythe. An Abyss disappearing in the ground with a wave effect means that it is teleporting. Jump, roll or use trickster to avoid the blades. Unlike Hells, they can cause harm even when they are far away, Abyss can throw the magic-imbued blade of their scythes with no warning except an audio cue of a slight groan. Graphics are some of the best I've seen on the current generation of console.When fighting these devils, pay attention to all of them if possible. If you are a fan of hack n slash games, with cool combos, and weapon upgrades this game is for you. IDK why I started talking about the things I didn't like because I beat this game in 3 days it was so addicting. V is much more difficult since you have to controls 3 followers, and make sure he doesn't get hit.


Nero and Dante are fairly easy to play, and have kickass moves and weapons you can upgrade. However switching between 3 characters and remembering the best combos was my only other problem. Combos are difficult and must be timed perfectly, and sometimes just fail to work. Using rb to lock on to enemies is fine, but switching targets seemed to be a big issue all game.

I really only have 2 complaints with the game. Using rb to lock on to enemies is fine, but switching targets This game is absolutely badass.
